Quests & Dialogue
A dual-track quest framework combining story-driven NPC dialogue with automated daily, weekly, and VIP tasks.
Roblox Developer • Lead Scripter • Gameplay Programmer
Specializing in secure, optimized systems & professional OOP architecture
I develop high-performance gameplay systems and tools for Roblox games, focusing on secure architecture and professional object-oriented (OOP) design. My code is optimized for speed, scalability, and maintainability, with strong attention to exploit prevention and reliable server-side validation.
A dual-track quest framework combining story-driven NPC dialogue with automated daily, weekly, and VIP tasks.
An unfinished project inspired by the Escape Tsunami genre created for Anime Fruits.